AI Insights · Timothy · October 2023
Top 5 Low Poly Games on Android in Finland Q3 2023
Discover the performance of the top 5 low poly games on Android in Finland during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 low poly games on Android in Finland showed varied performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each game:
Roblox experienced a mixed quarter. Revenue started at around $23.4K in late June and fluctuated throughout the quarter, peaking at $25.3K in late July before ending at approximately $21.5K in late September. Downloads showed slight fluctuations, starting at 1.4K and reaching a high of 1.9K in late August. Weekly active users saw a decline from 147.7K in late June to 138.4K by the end of September.
Idle Lumber Empire from AppQuantum had a relatively stable quarter. Revenue peaked at $2.5K in mid-August but ended the quarter at around $1.7K. Downloads fluctuated slightly, with a high of 1.2K in late August and a low of 772 in late September. Weekly active users saw a modest increase from 1.9K in late June to 2.5K in late August, before dropping to 1.8K by the end of September.
Eatventure from Lessmore UG saw a steady revenue trend, starting at $332 in late June and peaking at $607 in mid-July. Downloads, however, showed a downward trend, starting at 1.1K in late June and dropping to 519 by the end of September. Weekly active users also declined from 4.4K in late June to 2.6K by the end of the quarter.
Frozen City by Century Games PTE. LTD. had a varied quarter. Revenue peaked at $1.8K in late August but dropped to $728 by the end of September. Downloads showed an upward trend towards the end of the quarter, starting at 184 in late June and reaching 420 by late September. Weekly active users increased from 960 in late June to 1.3K by the end of September.
Famous Fashion - Dress Up Game by ABI Games Studio had no notable revenue. Downloads started at 707 in late June and fluctuated throughout the quarter, ending at 284 in late September. Weekly active users saw a decrease from 1.5K in late June to 1.1K by the end of September.
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